“Provide a surrogate or placeholder for another object to control access to it” is the intent provided by GoF.
Proxy means ‘in place of’. In attendance roll call, we give proxy for our friends in college right? ‘Representing’ or ‘in place of’ or ‘on behalf of’ are literal meanings of proxy and that directly explains proxy design pattern. It is one of the simplest and straight forward design pattern.
Proxy design pattern gets second rank in popularity in interviews. Guess who gets the first rank? none other than singleton design pattern.
Remote Proxy:
Sometime back I wrote an article on A helloworld for Soap Web Service. A part of it contains implementation of proxy design pattern. The client has the stub files generated which acts as a proxy for the classes in server side.
From JDK 1.3 java has direct support for implementing proxy design pattern. We need not worry on mainting the reference and object creation. Java provides us the needed utilities. Following example implementation explains on how to use java’s api for proxy design pattern.
package com.javapapers.designpattern.proxy; public interface Animal { public void getSound(); }
package com.javapapers.designpattern.proxy; public class Lion implements Animal { public void getSound() { System.out.println("Roar"); } }
package com.javapapers.designpattern.proxy; import java.lang.reflect.InvocationHandler; import java.lang.reflect.Method; public class AnimalInvocationHandler implements InvocationHandler { public AnimalInvocationHandler(Object realSubject) { this.realSubject = realSubject; } public Object invoke(Object proxy, Method m, Object[] args) { Object result = null; try { result = m.invoke(realSubject, args); } catch (Exception ex) { ex.printStackTrace(); } return result; } private Object realSubject = null; }
package com.javapapers.designpattern.proxy; import java.lang.reflect.Proxy; public class ProxyExample { public static void main(String[] args) { Animal realSubject = new Lion(); Animal proxy = (Animal) Proxy.newProxyInstance(realSubject.getClass() .getClassLoader(), realSubject.getClass().getInterfaces(), new AnimalInvocationHandler(realSubject)); proxy.getSound(); } }
Adapter design pattern provides a different interface from the real object and enables the client to use it to interact with the real object. But, proxy design pattern provides the same interface as in the real object.
Decorator design pattern adds behaviour at runtime to the real object. But, Proxy does not change the behaviour instead it controls the behaviour.
Comments are closed for "Proxy Design Pattern".
Really useful bolg for java developers.
Your are simple and superb ……
Really very helpful for me ,Can you post Java Refrences like weak refrences,soft refrences,Strong refrences,phenotne refrences
Can you make it simple for me i tried hard and there are blog but cant satisfy…
Thanx….
Great Explanation!!
Great Explanation Joe, this blog is Very very help ful to me…..,
Thanks, but this is not a proxy. This is a dynamic proxy.
its really appreciating thing , bcz of very useful for beginners like me
Simple explanation …. good sir.
Hi Joe,
Could you please consider adding one heading “Prototype vs Proxy Design Pattern” at the end of this article?
Thanks,
Amitabha
Good one
HI Joe,
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Hi Joe
Could you please provide some insight regarding performance issues in Java.
May God Bless you!!
Thanks in Advance.
Regards
Prasad Varikuti
Good one
Wonderful !!
THis is what I was trying to understand !
Great article man!!
Thank you, lot of complicated topics expressed in simple and understandable terms. Thanks again.
Nice Article
the easiest and most logical examples on design patterns… suprisingly how much we use without knowing theyre actually design patterns…
amazing, thanks…
Awesome…..
Just superb.. nice example
you are my proxy :)
the best explanation of Design patters. thanks so much for the help
very very neat and good …. ! thankyou….
Very good example
really usefull
Good one. Very informative
Keep Posting!
Regards,
Amir Iqbal
This web site is really very good and it gives you understanding of concepts that you will never forget.
Hi joe,
You are the man!!!
Simple and superb!
very nice
Nice article
Very Informative.
I have read many java and design pattern related articles from your blog.
Articles on your blog are very good and very simple.
Thanks for all this great work !!
Excellent blog
Very Nice article…enjoyed reading it ! and examples are lively !!!! good choice of words !!!!!
Very good illustration. Thank you.
Sorry but I was not able to understand it fully :(
vv
simply super boss
very good…
Really informative post .
Composite design pattern is based on creating a tree structure in such a way that an individual leaf of the tree can be treated just like entire tree composition.
I have one question regarding the proxy creation. The issue is we are doing
// creating the real object
Animal realSubject = new Lion();
// creating the proxy object using the real object
Animal proxy = (Animal) Proxy.newProxyInstance(realSubject.getClass()
.getClassLoader(), realSubject.getClass().getInterfaces(),
new AnimalInvocationHandler(realSubject));
So my question is how it is different from calling the method directly by realSubject.getSound();, I mean to say how we are getting benefit by creating the proxy as proxy seems to be a very lightweight object? Also if you see the hashcode of proxy object and realSubject, both of them are giving same hashcode.